A Magic Blog

Bliss Of Satisfaction

Bliss Of Satisfaction

The song "Bliss of Satisfaction" takes the approach, and is strictly from the perspective of being satisfied, and dealing or coming in contact with unfulfilled/unsatisfied/unhappy people. This also plays into the "Freezing In Hell" theme as well from the aspect of chillin', coolin', or positively relaxing, keeping your couth, etc.

Dabbin On Hoes (Dab On Em) (Freezing In Hell)

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This was the last song recorded for the “Freezing In Hell” project. It also happens to be the last song in the arrangement. This song sort of just came about at the right time. Around the fall of 2015 the "Dab" (dance) became very popular with everyone in our viral monkey-see-monkey-do society, and right now everybody does the move. 

I've heard songs where they reference the Dab and it’s obvious that a lot of people don't really know what a Dab is. Just go ask Lil Bow Wow to break it down for you

So this song references the Dab, as well as the effects of its misunderstood popularity.

- Im sayin bye

cause we about to fly (high)

- On a rocket ship

bout to shoot through the sky (high).

{Hit the dab on dem hoes}

- And like winter im cold

stare at me and u may get froze.

- Blessings fallin like snow

work magic so good you know.

- Hit da dab on dem hoes

(dabbin on hoes)

- Hit the dab on dem hoes.

They rather see me dabbin on hoes.

(Work dat magic)
— Magic
magic okaino squidward dab

 

 

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The beat for "Dabbin On Hoes"was produced by STE Muzik. I was working with him from the middle of summer through the end of the 2015 year. I tried to put together a project in the style of New Orleans bounce music. This didn't come to full fruition, but great progress was achieved. A lot of kinks have to get worked out as expected with trying new styles, or trying to do anything new really. I had no idea how difficult it would be to make N.O. bounce music as well as find people to work with that could help me achieve my ideas. I found out that the way I was trying to go about making/recording records isn't in the normal/regular workflow for the majority producers/DJs who make N.O. bounce music. 
 

STE Muzik did however take on the challenge, and I'm extremely grateful and thankful for that. The reason I mention all of this is because the Dab On ‘Em song is me singing over an altered bounce beat STE Muzik produced. If you listen close you can still hear the triggaman sample lightly as well as the drum patterns commonly found in bounce music on the song. I just went full R&B over it which I thought was different and fresh, and seemed right when I was doing it.
 

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The song itself goes along pretty simply with the “Freezing In Hell” theme. This song is about a cold Dab referring to the dance as well as a low temperature dab. The reason I’m actually singing the song though is because as an artist, or as a person really, there are many things you could aspire to do or be, but anything you want to do or be has to be solely for you; only to please yourself, never anyone else. Anytime you get that confused you got it twisted. 

Of course whatever it is you are trying to achieve can be shared, but very few people will appreciate it and you shouldn’t have this expectation for anyone. This goes as well with creating art, trying to change the world, or even trying to save the world. You’ll receive more attention going with the popular thing, which right now, is dabbin on ‘em one time. The song’s message is that I could work magic but you would rather see me Dab on ‘em.
 

As for the cover art for the single "Dabbin On Hoes (Dab On ‘Em)", it’s a collaboration through art that has well been overdue! Obray Cowan did the artwork; I just call him O.C. In fact, I've never actually called him Obray...ever...

Anyways, he is truly one of my brothers from another mother, as well as one of my former classmates in college. I definitely credit him hugely in part as one of the 2 forces while I was in school with helping me reshape and understand art. He taught me how to retain the values you hold in your craft when you perform in your craft.

In general, there are different types of artists obviously... Some are transparent in style while others have styles they work in. As long as you aren’t mimicking something, I would consider one of these your unique style, and this goes for any craft.

In a nutshell I learned this from O.C. by simply watching him work.  O.C. is a very creative artist and has a very dope and unique style as well! He is also a tattoo artist with his own tattoo shop right now which is pretty cool too!  

 

An issue for an artist who may not have transparent/multifaceted styles is they have to be sure of themselves. They need to be confident as well as accepting that they live and die through creation with their style. For artists who have their own style it’s very important to embrace the style you have. It’s also very important to embrace the ideas you have even if other people don’t approve. It’s you. With a unique style, sometimes it won’t be received well because it’s different. But if it’s what you naturally do I believe that’s what you should be doing. The strategy is really about how can you create flawlessly and endlessly using the style you possess. I don’t believe an artist should ever compromise or conform their style for any person or reason other than if that’s the choice the artist wishes to make.

In a nutshell I learned this from O.C. by simply watching him work.    O.C. is a very creative artist and has a very dope and unique style as well! He is also a tattoo artist with his own tattoo shop right now which is pretty cool too!  

This picture came about over a simple afternoon phone call, which took less than 5 minutes. I asked him if he knew what dabbin was, and he said of course! So then I told him the idea I had for the picture which involved the cold Dab, with some magic in the picture and sent him the song. He sketched up the picture and had everything sent to me later that night.

okaino riri

In conclusion for this post, here is my last thought... Ideas begin in the mind, and when you create through what ever channel you choose, they outwardly appear. This is the reason why songs can be created without actually being physically written at all. It’s also the reason why a picture that doesn’t exist can be made with only an idea, and turned into reality on paper. And that is Magic.

 

 

Follow O.C. on IG:@ArtbyO

or you can contact him at obrayc@gmail.com






 




Out To You (Cheers To Do)

Okaino Cheers To Do Cover

The "Out To You" record was originally called "Cheers To Do". It was first created for the "Fall In Love With Horrible Love Songs" project, however I ended up not using it because the project turned out to be longer than I had intended. Cutting songs from a project is a very common situation in the post production process. The way I see it, out of all the problems that occur during the entire recording process, it’s a very good problem to have too many songs for a project.

One of the reasons I decided to cut "Cheers To Do" from its original record was that I saw that it could fit in other scenarios. Some of the other songs I had wouldn't have worked on other projects.

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- Cheers! Cheers! Cheers!

We got cheers to do!

- And Cheers! Cheers! this from me to you.

And Cheers! Cheers! We got cheers to do.

- Cheers! Cheers!

This one goes out you!



- I know you think about it now that its all said it done.

You with number two cause you always knew I’m the one.

- Cheers! Cheers! Cheers!

We got cheers to do.

- And Cheers! Cheers!

This round goes out to you!
— Magic

 

 

About 5 months later, when I began to form the "Most Improved Player" project, I found a role for “Cheers To Do” and ended up remodifying it to fit this record. The theme of “Most Improved Player” is centered around baseball, which I will tie in with the end of this post.

 

To remodify “Cheers To Do”, I basically gutted the whole song outside of the hook/chorus part. It previously consisted of 2 rap verses over a good portion of the song. At the time, the way these verses were composed didn't go well with how I envisioned the “Most Improved Player” project. I felt they kind of “boxed” the song in.

With any style of writing there's only so much you can actually express. In songwriting, for example, there's very little you can actually say in song format without overloading the songs. I didn't want that to happen here so I took on other methods and went about recording the song. What I was left with was a more open-to-interpretation version of how the first record was set up.

 

okaino cheers to do no place like home

I re-recorded “Cheers To Do” in a single take, more as a freestyle, and it became "Out To You" which went more with the baseball theme I was going for on the "Most Improved Player" project. The beat used is a cover of the song "Fool For You" by CeeLo Green and Melonie Fiona, and it’s about celebration and being in the joy of the moment. It’s also a toast; it has a very classy elegant type of feel to it.

So, back to baseball. Baseball has a few unique celebrations to the sport. Out of all the major sports, it has the biggest team celebrations; solo celebrations do occur but are very minimal. Walk Off Hits/Homeruns have dugout clearing celebrations as well as a pitcher throwing a no hitter/perfect game. The king of the baseball celebrations are the champagne celebrations which occur when a team reaches the playoffs, after each round advanced in the playoffs, and of course if you win the World Series. So in the playoffs 4-5 separate celebrations can occur if you win the World Series (5 is only if a team advances in the playoffs from a wild card spot).

cheers to do walk off in greatness

Amber London - Nebula (Okaino Chop Session)

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Back to it how I normally do it. Doing the "blog" thing has me feeling inspired and ready to go.  I happend to see Ms. Amber London dropped her mixtape Life II Death. Cranked it and it was bumpin as expected.

So with that I decided id do something ive never done before and record myself preparing the chops for a record which i chose off "Life II Death", and the song was entitled "Nebula".

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 I recorded and performed all procedures live. Basically what happens is I will go through a song find the parts of the song that i like and do with them as i please. Normally in most cases i do this for songs im attempting to sample from, and arrange beats around.

In the case for the Okaino Chop videos so far that I have done.. I have chosen to chop whole (complete) songs and sample the songs within themselves in a more rearrangement style.

What I love about this Amber London record is the bass. Its not the bout played out boomin 808 kick abused in trap music, but its that ridin low bass that actually has a bassline that rattles the subs. The song in general is a well put together song. Excellent mid tempo banger to open up her project. 

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The idea with the pads are that they are on banks, and u can fill them up with different sounds. In the case of this video where im chopping im manually going to each part of the song retrieving the exact place of the sound that i like, and play it back.

Should i like it i keep it. Assign it to the pad if not i keep it moving and find something else that i like that i want. I cant get too deep into music production right here but the key to what im doing is to be able to find parts that allow me to alter the flow of the song as well assist me in keeping the song running.

11/25/15 *Im traveling right now but I plan to upload the actual audio for you to hear later today

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11/28/15 Thank God for some wifi! Here we go!

Audio Editors (Software)

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When dealing with any audio recording you will come in contact with an audio editor program of some sort to make any changes to an audio file. To be clear audio editors are setup to change and alter audio files permanently.(*1)

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The first audio editor program I can remember coming across was Sony Soundforge. My main reason for using Soundforge was because it allowed me to do the small things to an audio file such as being able to blend waveforms together as a single file. As well as copy, cut, paste all the general editing really. It's also where and how I began learning to cut samples from other audio.

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As the program I just described, I would later come to know these programs as "wave editors", which are nice compact audio editors very commonly found actually. These programs are great for general quick edits. Some have luxury features, but a lot in my opinion don't. Basic examples of wave editors are Audacity, Goldwave, Wave Editor, Wave Pad, Ocean Audio.
 
When I began to record I also used another program with Soundforge it was called Acid Pro 4.0. In this program Acid Pro 4.0 it had the capabilities to record multiple tracks which was cool because, I could put an instrumental in the program, and then record vocals on a different track separate from the instrumental. This allowed me to do a couple things.

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1. I could re-record certain parts of a vocal performance, without having to record the entire performance all over if I needed to because I was able to record separate takes on separate tracks*(2) 

2. I could also mix better  because I had multiple audio signals to work with versus one.*(3)

So back to the Acid Pro 4.0 it had a multitrack recording, and could separate my tracks, and add separate effects to each track.Even though it was watered down I would later know programs like these to be known as a D.A.W.(Digital Audio Work Station) A D.A.W. in classification are the Big dogs of the audio editor programs. The major D.A.W. programs are FL Studio, Protools, Logic Pro, Ableton Live, Cubase, Reason, Garageband, Sonar Cakewalk, Adobe Audition, Mixcraft, Studio One, and Digital Performer.*(4)

 

*Notes

(*1.) Audio editors change audio permanently as an end result in a new recording file. A changed audio file is not restricted to only change made to audio through the use of effects.

 Most audio editors will have processing available. Processing is a permanent procedure to apply an effect to an audio file. 

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In a D.A.W. it's available, but also with the use of plugins instead of making effects permanent you can record them into the mix when you choose. Plugins definitely add more strain on a computer, but more convenient and easy to make changes to audio and not have to worry about not being able to fix mistakes made by adding effects.

(*1.2) Audio editors are able to produce new audio files in formats that can be played on most or any system, such as new a .wav or mp3 file. It's NOT uncommon especially with wave editors that they may only produce .wav/Aiff files.

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 A wave file also known as .wav or .wave. Is really the most basic waveform file types in digital audio recording. The .wav format was created by Microsoft and IBM in 1991 the file type was only meant to support multichannel audio. The Apple Equivalent to a .Wav file is a .AIFF. File. .AIFF and Wave are the most common file types you will come across.
 

Exporting out most audio  editors usually you have the option to convert before you get them as a finished file. Wav/Aiff take up a lot of space very quickly compared to the highest quality of a mp3 which is 320

(*1.3) (Back to my point) Wave/Aiff files are the most commonly found audio files in the recording process, but alot of times are not able to be played on a lot of music programs for playing music. because a wave audio file is raw uncompressed audio and without an audio medium such as a cd which changes it from the .wav form or through some other conversion styles for files types which is how you get a mp3 file.  

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Again that's a technicality, but for learning purposes I state because it is not a fully true statement and it comes with quirks.

(*2.) This can be very vital especially when dealing with an undeveloped artist. Sometimes the studio can be very rough on them for a range of reasons. Being able to have multiple tracks as well as the ability to have audio takes. Removes a huge load off producer/engineer/artist  in the recording process. You should also note its also a very bad habit for an actual recording artist to use it as a crutch.

(*3.) Compared to if I was in a wave editor Ima have to get real creative about how I'm going to play the music live - out loud on some speakers. (Cause Ima have to hear the instrumental playing while I record right?) Have my speakers at the right volume level so that God willingly I will be able to get some vocals that you can halfway hear. Then record it, record it correctly in 1 take, and have it sounding good.  
Hopefully, you were able to read how complex and exhausting that workflow was just in reading. Imagine it being seriously done. Sounds bad!

 (*4.) D.A.W. programs like wave editors have similar goals in mind, but a D.A.W. has way more capabilities in the recording process.

 Its up to the user to find the program that suits best. I wouldn't recommend expecting a perfect fit with a program but if it is. Perfect! If not would advise to look for the best fit for you, and what you are trying to do and accomplish. You actually have to know what you are doing and you do this by practice.

*D.A.W. programs like wave editors have similar goals in mind, but a D.A.W. has way more capabilities in the recording process than any wave editor.

 There is no good or bad program it is more about what program benefits the user in making the best music possible.

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*Additional Notes (Random)

*I was recording off a headset with a  microphone from office depot plugged into the microphone input and headphone/speaker input of a regular desktop computer with a factory soundcard. 

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* Other positive things about a wave editor is that they are extremely easy on computers. They don't require much processor at all from the computer. Which I've always found useful because when your working between programs it's easy to do your work in the wave editor, and then get it into action quickly. They also are programs that load fast. They don't normally have a lot of stuff to preload to get up and running.

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* Before I actually successfully sampled any record I learned a lot about changing things involving the waveforms from how they play to how I could make them play manipulating timing all in a wave editor. With sampling, there are a lot of timing issues, but before that issue can exist u have to have a wave editor/audio editor of some sort to get it sampled. I've used a lot of wave editors kind of like my regular music player  programs...for me a wave editor has worked as a really good place to start at times in the creation process, and making all audio the way I need it to sound on the fly.

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*A cool thing that soundforge did that ive seen very few audio editors be able to do, and that was having multiple windows open to edit. I can only remember cubase allowing you to have multiple session files opened at the same team. Very convenient feature.

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*A wave editor is a tool as is a D.A.W. use both efficiently, effectively, and excellently 

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*I wouldn't advise making life or death changes to audio in a wave editor.

*I had to sit and think about it for a while, but in addition to audio editors, DJ software such as Virtual DJ, Serato, and Traktor would also be considered a more manual form of an audio editor, but an audio editor none the least. They record effects and deliver a new a file with a recording which meets all the requirements of an audio editor.

*An audio editor can usually be found with many video editing programs. Sometimes its in a suite.

*Also for an artsy twist every time I referred to  an audio editor I was referring to a software program, but for an actual audio editing person who would also be an audio editor.
 what I've stated still applies.

Hope this helps someone out.

 

-Magic

If there are any questions or suggestions just post in the comments Thanks!